출처
- Banana Pi BPI-M2 ZERO - Banana Pi Wiki
- Getting Started with M2 Zero - Banana Pi Wiki
- OpenSSH server fails to start due to missing directory : h-ctrl
Banana Pi BPI-M2 ZERO (Armbian_5.41_Bananapim2zero_Ubuntu_xenial_default_3.4.113) 설치
BPI-M2 ZERO 최신 버전 Ubuntu의 경우 ssh접속이 오류가 자주 발생하고, OpenCV 컴파일이 되지 않아서 Armbian 버전의 리눅스를 다시 설치
기본 계정
root / 1234
BLE
BLE 목록 조회
LE Scan ...
3C:07:25:CA:74:26 (unknown)
1F:BF:85:4A:5C:DD (unknown)
41:78:E6:F1:03:6F (unknown)
27:B9:E0:E7:56:E5 (unknown)
41:78:E6:F1:03:6F (unknown)
53:50:FB:34:0B:C0 (unknown)
53:50:FB:34:0B:C0 (unknown)
GPU 테스트
=======================================================
glmark2 2014.03+git20150611.fa71af2d
=======================================================
OpenGL Information
GL_VENDOR: ARM
GL_RENDERER: Mali-400 MP
GL_VERSION: OpenGL ES 2.0
=======================================================
[build] use-vbo=false: FPS: 64 FrameTime: 15.625 ms
[build] use-vbo=true: FPS: 67 FrameTime: 14.925 ms
[texture] texture-filter=nearest: FPS: 69 FrameTime: 14.493 ms
[texture] texture-filter=linear: FPS: 68 FrameTime: 14.706 ms
[texture] texture-filter=mipmap: FPS: 69 FrameTime: 14.493 ms
[shading] shading=gouraud: FPS: 62 FrameTime: 16.129 ms
[shading] shading=blinn-phong-inf: FPS: 61 FrameTime: 16.393 ms
[shading] shading=phong: FPS: 62 FrameTime: 16.129 ms
[shading] shading=cel: FPS: 53 FrameTime: 18.868 ms
[bump] bump-render=high-poly: FPS: 49 FrameTime: 20.408 ms
[bump] bump-render=normals: FPS: 68 FrameTime: 14.706 ms
[bump] bump-render=height: FPS: 67 FrameTime: 14.925 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 23 FrameTime: 43.478 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 15 FrameTime: 66.667 ms
[pulsar] light=false:quads=5:texture=false: FPS: 68 FrameTime: 14.706 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 11 FrameTime: 90.909 ms
[desktop] effect=shadow:windows=4: FPS: 35 FrameTime: 28.571 ms
Error: Requested MapBuffer VBO update method but GL_OES_mapbuffer is not supported!
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: Unsupported
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 15 FrameTime: 66.667 ms
Error: Requested MapBuffer VBO update method but GL_OES_mapbuffer is not supported!
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: Unsupported
[ideas] speed=duration: FPS: 58 FrameTime: 17.241 ms
[jellyfish] <default>: FPS: 35 FrameTime: 28.571 ms
Error: SceneTerrain requires Vertex Texture Fetch support, but GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS is 0
[terrain] <default>: Unsupported
[shadow] <default>: FPS: 18 FrameTime: 55.556 ms
[refract] <default>: FPS: 11 FrameTime: 90.909 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 68 FrameTime: 14.706 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 46 FrameTime: 21.739 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 65 FrameTime: 15.385 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 59 FrameTime: 16.949 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 34 FrameTime: 29.412 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 59 FrameTime: 16.949 ms
=======================================================
glmark2 Score: 49
=======================================================
sd dump